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Interactive Arts & Media Courses
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Interactive Arts & Media Courses
35-1000
Foundations of Computer Applications Equivalency
CO
35-1100
Foundations of Computer Applicat ions
CO
35-1110
Fluency in Information Technology
FI
35-1111
Using Microsoft Word
FI
35-1112
PC Fundamentals
FI
35-1113
Using Microsoft Excel
FI
35-1115
Imaging Techniques
35-2605
History of Computing Culture*
35-3420
Introduction to Javascript*
35-3421
Advanced Javascript for Games*
35-3430
Programming Web Databases*
35-3440
Time Based Composing II*
35-3610
Digital Media Culture*
35-3620
Introduction to Robotics
35-3630
Computer Controlled Installation Environments*
36-0410
Visual Storytelling with Computers
36-0411
Design A Web Site
36-1000
Media Theory and Design 1
36-1001
Animation I*
36-1100
Game Culture*
36-1111
Using Microsoft Word
FI
36-1112
PC Fundamentals
FI
36-1113
Using Microsoft Excel
FI
36-1114
Web Design
36-1115
Imaging Techniques
36-1200
Computer Architecture*
36-1201
Tech Topics Workshop
36-1300
Digital Image Design
36-1400
Sound for Interaction
36-1410
Linear Audio Production for Games*
36-1500
Introduction to Game Development
36-1501
Introduction to Programming: Theory and Concepts
36-1800
Interactive Arts and Media: Topics*
36-1900J
Successful Freelancing
36-1920J
Creating Change with Technology and Media
36-1930J
The Demoscene: An Introduction to Programming and Subcultures
36-1950
Virtual Worlds Concepts
36-1950J
Virtual Worlds Concepts
36-2000
Media Theory and Design 2
36-2015
Introduction to Computer Animation*
36-2025
Drawing for Animation I*
36-2130
Interactive Conversation Interface*
36-2210
Game Engine Programming*
36-2300
2-D Imaging*
36-2301
Digital Collage*
36-2310
Media Publishing*
36-2320
Computer Illustration*
36-2400
Sound Design for Games I*
36-2402
Linear and Nonlinear Sound Design for Games
36-2410
Web Animation I: Flash Web Design*
36-2411
Web Animation II:Scripting*
36-2412
Linear Audio Production for Games*
36-2440
Time Based Composing I*
36-2500
Simulation Design I*
36-2501
Simulation Design II*
36-2510
Engine-Based Design I*
36-2520
Game Design I
36-2530
Game Design II
36-2550
C++ Programming I*
36-2551
C++ Programming II
36-2600
Object Oriented Programming*
36-2601
Authoring Interactive Media*
36-2605
History of Computing Culture*
36-2609
Sound and Motion Production*
36-2610
Sound and Music for Interactive Visual Media*
36-2800
Story Development for Interactive Media*
WI
36-3045A
Computer Animation: Maya*
36-3045C
Computer Animation:3-DS Max*
36-3080
Motion Capture I*
36-3081
Motion Capture II*
36-3086
Character Design & Modeling 1
36-3100
Navigational Interfaces
36-3110
Advanced Interfaces
36-3210
Game Engine AI*
36-3250
Multiplayer Network Programming*
36-3300
Experimental Imaging*
36-3301
3D Composition for Interactive Media I*
36-3302
3D Composition for Interactive Media II*
36-3303
IAM Workshop*
36-3310
Generative and Algorithmic Art
36-3399
Independent Project: Interactive Arts and Media**
36-3400
Sound Design for Games II*
36-3405
Authoring Interactive Media II*
36-3420
Introduction to Javascript*
36-3421
Advanced Javascript for Games*
36-3430
Programming Web Databases*
36-3440
Time Based Composing II*
36-3444
Emergent Web Technologies
36-3445
Introduction to Machinima
36-3500
Programming for Games*
36-3510
Engine-Based Design II*
36-3520
Programming Data Design
36-3540
Game Criticism: Topics*
36-3550
Game Document Development*
36-3551
Game Document Development II*
36-3600
IAM Team
36-3610
Digital Media Culture*
36-3611
Application Design
36-3620
Introduction to Robotics
36-3630
Computer Controlled Installation Environments*
36-3690J
McCarthy Technologies Bootcamp
36-3799
Internship: Interactive Arts and Media**
36-3997
Game Project
36-3998
Game Studio
36-3999
IAM Practicum
36-4801
Public Art
39-1800
Interactive Arts and Media: Topics*
39-2130
Interactive Conversation Interface*
39-2300
Sound and Music for Interactive Visual Media*
39-2510
Object Oriented Programming*
39-2609
Sound and Motion Production*
39-3110
Advanced Interfaces
39-3500
Programming Data Design
39-3510
Application Design
39-3512
DVD Design and Production I*
39-3520
DVD Design & Production II*
39-3521
DVD Game Design and Production*
39-3600
IAM Team
39-3601
Client Team II
39-3690J
McCarthy Technologies Bootcamp
* Prerequisite Required
** Permission of Department Required