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Columbia College Chicago
Interactive Arts & Media Courses
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Interactive Arts & Media Courses

35-1000 Foundations of Computer Applications Equivalency CO
35-1100 Foundations of Computer Applicat ions CO
35-1110 Fluency in Information Technology FI
35-1111 Using Microsoft Word FI
35-1112 PC Fundamentals FI
35-1113 Using Microsoft Excel FI
35-1115 Imaging Techniques
35-2605 History of Computing Culture*
35-3420 Introduction to Javascript*
35-3421 Advanced Javascript for Games*
35-3430 Programming Web Databases*
35-3440 Time Based Composing II*
35-3610 Digital Media Culture*
35-3620 Introduction to Robotics
35-3630 Computer Controlled Installation Environments*
36-0410 Visual Storytelling with Computers
36-0411 Design A Web Site
36-1000 Media Theory and Design 1
36-1001 Animation I*
36-1100 Game Culture*
36-1111 Using Microsoft Word FI
36-1112 PC Fundamentals FI
36-1113 Using Microsoft Excel FI
36-1114 Web Design
36-1115 Imaging Techniques
36-1200 Computer Architecture*
36-1201 Tech Topics Workshop
36-1300 Digital Image Design
36-1400 Sound for Interaction
36-1410 Linear Audio Production for Games*
36-1500 Introduction to Game Development
36-1501 Introduction to Programming: Theory and Concepts
36-1800 Interactive Arts and Media: Topics*
36-1900J Successful Freelancing
36-1920J Creating Change with Technology and Media
36-1930J The Demoscene: An Introduction to Programming and Subcultures
36-1950 Virtual Worlds Concepts
36-1950J Virtual Worlds Concepts
36-2000 Media Theory and Design 2
36-2015 Introduction to Computer Animation*
36-2025 Drawing for Animation I*
36-2130 Interactive Conversation Interface*
36-2210 Game Engine Programming*
36-2300 2-D Imaging*
36-2301 Digital Collage*
36-2310 Media Publishing*
36-2320 Computer Illustration*
36-2400 Sound Design for Games I*
36-2402 Linear and Nonlinear Sound Design for Games
36-2410 Web Animation I: Flash Web Design*
36-2411 Web Animation II:Scripting*
36-2412 Linear Audio Production for Games*
36-2440 Time Based Composing I*
36-2500 Simulation Design I*
36-2501 Simulation Design II*
36-2510 Engine-Based Design I*
36-2520 Game Design I
36-2530 Game Design II
36-2550 C++ Programming I*
36-2551 C++ Programming II
36-2600 Object Oriented Programming*
36-2601 Authoring Interactive Media*
36-2605 History of Computing Culture*
36-2609 Sound and Motion Production*
36-2610 Sound and Music for Interactive Visual Media*
36-2800 Story Development for Interactive Media* WI
36-3045A Computer Animation: Maya*
36-3045C Computer Animation:3-DS Max*
36-3080 Motion Capture I*
36-3081 Motion Capture II*
36-3086 Character Design & Modeling 1
36-3100 Navigational Interfaces
36-3110 Advanced Interfaces
36-3210 Game Engine AI*
36-3250 Multiplayer Network Programming*
36-3300 Experimental Imaging*
36-3301 3D Composition for Interactive Media I*
36-3302 3D Composition for Interactive Media II*
36-3303 IAM Workshop*
36-3310 Generative and Algorithmic Art
36-3399 Independent Project: Interactive Arts and Media**
36-3400 Sound Design for Games II*
36-3405 Authoring Interactive Media II*
36-3420 Introduction to Javascript*
36-3421 Advanced Javascript for Games*
36-3430 Programming Web Databases*
36-3440 Time Based Composing II*
36-3444 Emergent Web Technologies
36-3445 Introduction to Machinima
36-3500 Programming for Games*
36-3510 Engine-Based Design II*
36-3520 Programming Data Design
36-3540 Game Criticism: Topics*
36-3550 Game Document Development*
36-3551 Game Document Development II*
36-3600 IAM Team
36-3610 Digital Media Culture*
36-3611 Application Design
36-3620 Introduction to Robotics
36-3630 Computer Controlled Installation Environments*
36-3690J McCarthy Technologies Bootcamp
36-3799 Internship: Interactive Arts and Media**
36-3997 Game Project
36-3998 Game Studio
36-3999 IAM Practicum
36-4801 Public Art
39-1800 Interactive Arts and Media: Topics*
39-2130 Interactive Conversation Interface*
39-2300 Sound and Music for Interactive Visual Media*
39-2510 Object Oriented Programming*
39-2609 Sound and Motion Production*
39-3110 Advanced Interfaces
39-3500 Programming Data Design
39-3510 Application Design
39-3512 DVD Design and Production I*
39-3520 DVD Design & Production II*
39-3521 DVD Game Design and Production*
39-3600 IAM Team
39-3601 Client Team II
39-3690J McCarthy Technologies Bootcamp

* Prerequisite Required
** Permission of Department Required