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Columbia College Chicago
Course Description: 2D Motion for Games
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Course Description: 2D Motion for Games

2D Motion for Games

36-2360

This course starts by introducing fundamental animation techniques and the basic principles of animation in the context of game design; a large part of this course addresses issues specific to gaming such as scripted animation, optimization, and interactivity. Building on the concepts introduced in 2D Art for Games, students will storyboard from original ideas and create interactive animations that include environments, characters, and interface design. Students will complete the course with several pieces for their portfolio including a larger interactive animated work.

Course descriptions are stored in OASIS and are maintained by the Associate Dean for each School.